A Gincana da Jornada X was held in more than 60 public schools, organizations and communities in Brazil, in the states of São Paulo, Bahia, Minas Gerais, Sergipe, Alagoas, Ceará, Rio de Janeiro and Pernambuco, as a strategy to stimulate the protagonismo juvenil, o apprendezamento ativo e a autonomia.
Inspired by the African proverb "It takes an entire village to educate a child", the collaborative socio-environmental game is led by children and young people, with the support of adult tutors, professors, community leaders and the school community. It is an active methodology of social engagement that uses a playful format with 6 missions to promote team work, research, planning, mobilization of resources and execution of projects adapted to the reality of the territory.
In the game, children and young people organize themselves to fulfill a series of challenges and missions in a day full of activities, such as the creation of gardens, music and choreography presentations, artistic murals, physical and sports activities, general knowledge quizzes and the presentation of pratos e quitutes traditionales. Among these activities, you can list: theater practice, creation of choreography, presentation of dance and music, knowledge of games, regional games from the time of the grandfathers and the country, creation of gardens and green spaces, valorization of local gastronomy, interviews and dialogues with local personalities and artists of notoriedade in the region and revitalization of public physical spaces, all realized in communities located in areas with a situation of social vulnerability.
At the beginning of October 2021, the X-Day Gincana pilot was held at the Estadual School of the City of Hiroshima, Zona Leste de São Paulo, and involved professors, students, the country and the community. During the day of coopetição (competition and cooperation) more than 800 participants left a great legacy for the public school and its surrounding community: 250m of graffiti wall for local students and artists; força-tarefa para limpeza das margens da lagoa do Parque do Carmo; construction of 80m² garden; busca ativa de estudanos que estanam infrequentes; collection of 250 kg of food and 3,000 pieces of clothes that were donated to families in the community.
A Gincana da Jornada X was held in more than 60 public schools, organizations and communities in Brazil, in the states of São Paulo, Bahia, Minas Gerais, Sergipe, Alagoas, Ceará, Rio de Janeiro and Pernambuco, as a strategy to stimulate the protagonismo juvenil, o apprendezamento ativo e a autonomia.
Inspired by the African proverb "It takes an entire village to educate a child", the collaborative socio-environmental game is led by children and young people, with the support of adult tutors, professors, community leaders and the school community. It is an active methodology of social engagement that uses a playful format with 6 missions to promote team work, research, planning, mobilization of resources and execution of projects adapted to the reality of the territory.
In the game, children and young people organize themselves to fulfill a series of challenges and missions in a day full of activities, such as the creation of gardens, music and choreography presentations, artistic murals, physical and sports activities, general knowledge quizzes and the presentation of pratos e quitutes traditionales. Among these activities, you can list: theater practice, creation of choreography, presentation of dance and music, knowledge of games, regional games from the time of the grandfathers and the country, creation of gardens and green spaces, valorization of local gastronomy, interviews and dialogues with local personalities and artists of notoriedade in the region and revitalization of public physical spaces, all realized in communities located in areas with a situation of social vulnerability.
At the beginning of October 2021, the X-Day Gincana pilot was held at the Estadual School of the City of Hiroshima, Zona Leste de São Paulo, and involved professors, students, the country and the community. During the day of coopetição (competition and cooperation) more than 800 participants left a great legacy for the public school and its surrounding community: 250m of graffiti wall for local students and artists; força-tarefa para limpeza das margens da lagoa do Parque do Carmo; construction of 80m² garden; busca ativa de estudanos que estanam infrequentes; collection of 250 kg of food and 3,000 pieces of clothes that were donated to families in the community.
O Projeto teve o poder de mobilizar os estudantes, incentivando o protagonismo e autonomia. Os participantes demonstraram muita alegria e engajamento ao realizar as provas das gincanas. O valor empenhado foi determinante para comprar os itens necessários para execução das provas e para comprar os brindes doados aos alunos.
Plano de ação:
Cronograma:
Quando você poderá iniciar seu projeto? Agosto/2023
Com que frequência sua equipe se reunirá? Semanalmente
Existem datas importantes para compartilhar para o projeto? A gincana X acontecerá dia 18/09/2023
Orçamento:
Camisetas: 1000,00
Lanche: 850,00
Material para realização das gincanas (papelaria, sementes, material de jardinagem, material esportivo): 1000,00
Medalhas para premiação: 1000,00
Impacto: Esperamos com o projeto alcançar os estudantes do ensino fundamental anos finais da rede municipal de educação de Ferraz de Vasconcelos, incentivando o protagonismo e a alegria de aprender.
Localização: A gincana acontecerá no parque municipal de Ferraz de Vasconcelos.