FIRST® LEGO® League Explore (Germany) Watch video

Lead a hands-on STEM (science, technology, engineering, math) program in your school or community for 6- to 10-year-olds.

The program: Explore is the FIRST® LEGO League area for primary school children (6-10 years old). Each year, a topic relevant to the world around them is chosen as the focus of their work. Teams and classes explore the topic in a fun and non-competitive way, displaying their ideas on a team poster, building a LEGO® model and programming a piece to move using LEGO® SPIKE™ Essential Software. I...

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The program: Explore is the FIRST® LEGO League area for primary school children (6-10 years old). Each year, a topic relevant to the wor...

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Join the communities already benefitting from starting a FIRST® LEGO® League Explore (Germany)

You'll get guides and resources on how to bring this idea to life.

There is no funding available for this idea in México, but these resources will still help to make your project happen!

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The FIRST® LEGO® League activities fit very well with the STEM activities in our school, but it also strengthens children's social skills. The children work together in teams and have to get involved and coordinate with each other. They plan their...

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FIRST® LEGO® League Explore (Germany)
Gabriele Moeren
team coach and teacher

How to start a project on ChangeX

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    Create your project page

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    Complete a 30 Day Challenge

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    Activate your project

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    Share impact

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Great for

  • Typically led by teachers (but also possible in other educational and social institutions)
  • who are looking for ways to get children excited about MINT
  • who work with 6-10 year olds

FIRST® LEGO® League Explore (Germany) project essentials

5 Step Guide

  • Register your class with HANDS on TECHNOLOGY
  • Order your robots
  • Check out the season's resources
  • Receive seasonal materials
  • Conduct your first session

Time

Suggested: The program can be carried out during class time in 1-2 lessons per week (suggestion). The format in the classroom is designed so that it can be completely adapted to the needs of the class.

Resources

More information on how to get started and any resources shared by the FIRST® LEGO® League Explore (Germany)

1129 FIRST® LEGO® League Explore (Germany) projects have already been started

Meet the Social Innovator

FIRST® LEGO® League inspires and supports students over several years and has a lasting and positive impact on their skills in the areas of MINT (mathematics, computer science, natural sciences and technology) as well as teamwork and communication. Accompanied by adult coaches, the children build robots every year, research real-world issues and develop solutions to shape a better future together. There are two areas within the program: Explore (ages 6-10) and Challenge (ages 9-16). Participants can take part in small groups or as whole classes. With the support of ChangeX, we are able to offer grants for classes wishing to participate in the 2023-24 FIRST LEGO League Explore season.

Andrea Kaden - FIRST® LEGO® League Explore Manager at HANDS on TECHNOLOGY e.V.

1129 FIRST® LEGO® League Explore (Germany) projects have already been started

Members

Frequently Asked Questions

  • Why a 30 day challenge?

    The 30 Day Challenge was developed by our Team based on our experience working with communities. We’ve learned that the first weeks are critical to build momentum and get off to a good start with any community project. Teams who complete these steps within the first month are much more likely to successfully complete their project!

    The Challenge is a series of simple steps that each applicant has to complete to get their project off the ground and unlock funding, if there is funding currently available for that idea in your region. Steps include watching a video and/or reading content, having a call with a ChangeX team member, forming a team so that you have support, having your first team meeting, sharing a team photo, and sharing a project action plan.

  • What can funding be used for?

    Once funding is received it can be used to cover direct set-up costs of the new community project. For example space rental, insurance fees, seeds and planting materials, tools, training fees; pretty much any materials you might need for a project that benefits your community.

    Funds cannot be used for the costs of work that has already been carried out, costs unrelated to the setup and maintenance of the new project, payments to group members for their work on the project. Funds can’t be used for the promotion of religious causes, non-charitable activities, sponsorship or fundraising events. Please read the terms and conditions for further details.

  • How do I know if there is funding available?

    On idea pages, if there is funding available for the idea in your region you will see “Funding available” and the region listed in the turquoise box. When you first login you will also see a green banner at the top of the screen saying “live funds near you” if there is funding available in your region. The ChangeX homepage will feature those live funds near you.

    A note on the waitlist: when all the funding has been allocated to applicants, new applicants will go on a waitlist. If some applicants that are in the fund don’t successfully complete the 30 Day Challenge their funding will be released and can be then allocated to those on the waitlist. To see if you are going on a waitlist check the main fund page, ideas fully allocated will have the note “Join the waitlist” instead of “Apply to start”.

  • What is ChangeX?

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    By empowering local changemakers with proven ideas from social innovators and accessible funding from our partners, we aim to build healthier, more inclusive and sustainable communities. Our work is aligned to the UN Sustainable Development Goals and together with our partners, we aim to impact 1 billion people globally by 2030.

    • Communities: Get the funding, resources and support you need to start impactful projects in your community.
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    • Funders: Fund the themes and regions they care most about, with measurable impact, and at global scale.

    We believe that by bringing the best social innovations and the world’s changemakers together in a shared community, we can accelerate the spread of innovations across the world and have a bigger impact. Together we aim to unleash the potential of changemakers by enabling collaboration, by sharing knowledge and resources, by connecting changemakers across different disciplines and innovations and by opening up access to the world’s best proven social innovations to everyone.

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  • FIRST® LEGO® League Challenge (Germany)

    Lead a hands-on STEM (science, technology, engineering, math) program in your school or community for 9- to 16-year-olds.

  • Hour of Code

    Organize an Hour of Code™ and join a global movement introducing tens of millions of students worldwide to computer science.

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